Euler (EulerRotation); // Convert a transfroms Quaternion angles to Euler angles Quaternion quaternionAngles = transform.rotation; ... ... <看更多>
Search
Search
Euler (EulerRotation); // Convert a transfroms Quaternion angles to Euler angles Quaternion quaternionAngles = transform.rotation; ... ... <看更多>
Yes, it is normal. There are 2 ways to represent the same rotation with Euler angles. I personally don't like Euler angles, they mess up the ... ... <看更多>
The formula seems to have been derived this way: First, roll around the world x axis. The quaternion for this is qx,α=cosα2+(sinα2)i. ... <看更多>
eulerAngles.) There are plenty of methods on the quaternion to produce a quaternion from euler angles of various rotation orders, but not the ... ... <看更多>
ψ: Rotation of body about its fixed Z-axis, also called as yaw. Figure 1: Euler angles. 2 Quaternions. Quaternions are another way to represent ... ... <看更多>